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Jewelry Catalog

Your stocked jewelry — searchable, filterable, ready to sell over the counter or record into a session. Jewelry appears in the main menu when the studio does piercing or adornment work — there’s nothing to turn on. It’s a management surface, shown to holders of Jewelry → Manage; the register reads the catalog from checkout without it.

The catalog is one catalog for the whole shop: every location sees the same pieces at the same prices.

A piece is a single stocked item — one SKU. A design is a family of variants: the same CBR in several gauges and sizes, the same threadless end in titanium and gold. The design carries what the family shares — manufacturer, type, material, threading, photo — and each variant adds its own gauge, size, finish, and price. Standalone pieces are fine too; when you create one that looks like it belongs to an existing family, the catalog offers to add it as a variant instead, and a standalone piece can become a design later.

The catalog splits complete pieces and posts from Ends — the interchangeable decorative tops, which fit multiple post gauges. A fixed piece with an integral end is one entry; a bare post and its separate end are two.

Names compose themselves from the attributes — manufacturer, type, gauge, size, material, finish — so NeoMetal Disc End · 2mm Ti · Mirror costs no typing. Override the name when the composed one isn’t what you call it.

Beyond its attributes and photo (variants fall back to the design’s photo), each piece has a Catalog details block:

  • SKU and Barcode — both scannable, neither required to be unique. Variants legitimately share vendor codes; when a scan matches more than one piece, the register asks instead of guessing.
  • Retail price — what the piece sells for on its own. What a session bills is a separate question — see Jewelry Pricing.
  • Unit cost — what you paid for it. Cost and manufacturer part numbers are visible only with Jewelry → Manage — counter staff and sellers never see them, on screen or through the API. (Piercers do: the Piercing skill grants the permission.)
  • Tier — an organizational tag. With a Separate tier applied to a session, the picker filters to that tier’s pieces (one tap shows all). The tag never sets a price; see Jewelry Tiers.
  • Baseline — marks the piece as included in the service price under a baseline pricing model.

Manage attributes on the catalog page holds the building-block lists: materials, manufacturers, gauges, lengths/diameters, finishes, jewelry types, end types, and the gem lists — gem materials, colors (with abbreviations for manufacturer color codes), cuts, and settings. Piercing studios get them pre-loaded with common values, and every list can load a sample set on demand; gauges and lengths reorder by drag. Most shops never need to touch these. If you’re coming from 2.x: the old per-list settings pages are gone — this is where those lists live now.

Search matches name, SKU, and barcode — typed or scanned. Filters cover every attribute axis plus threading, gems (down to gem color and cut), tier, and the two pricing filters — Baseline only and Not marked yet — that drive the baseline marking sweep.

Adding a piece to a sale from the catalog starts a checkout (or joins the open one). A piece sold over the counter always bills its catalog price — baseline marks and tier coverage only ever apply during a service.

  • Combine duplicates merges pieces that are really the same item: pick the one to keep, and every past session and sale re-points to it. It can’t be undone. Designs merge at the variant level, not as whole families.
  • A piece with session or sale history can’t be deleted — that history has to keep pointing at something. Deactivate it instead: the piece leaves search, scanning, and the pickers while every record stays whole.
  • Deleting a design frees its variants as standalone pieces; it doesn’t delete them.
  • The Not in catalog tab collects one-off pieces built mid-session and never cataloged — promote them into real SKUs.

The catalog page is a management surface — opening it takes Jewelry → Manage, included in Manager and granted automatically with the Piercing skill; the same permission unlocks unit costs. Sellers don’t need it: the register reads the catalog through the checkout’s Add Item picker. Jewelry tiers additionally take Pricing Settings → Manage — see Jewelry Tiers. Full catalog at Roles & Permissions.